#include "StdAfx.h"
//#include "GameInterface.h"
//
//#include "GameProcedure.h"
//
//CGameInterface::CGameInterface(void)
//{
//}
//
//CGameInterface::~CGameInterface(void)
//{
//}
//
////---------------------------------------------------------------------------------------
//CGameProcedure* CGameInterface::GetGameProcedure()
//{
//
//}
//
//
